Build and Kill Zombies Kart Build Planner
Shop in this order. Save twice. Drive only when the list is green.
Open this page on a second monitor or a phone while you stand on the Build and Kill Zombies pad. It is a shopping order, not a 3D editor. Pair it with how to build a car and the builds tier.
Loadout A — first working kart (free-to-play)
Cash source: codes, group chest, FREE CHEST, two short Drives.
- Four wheels on corners
- Front plow or spike roller (S-tier nose)
- Seat slightly back
- No second story
- Save as “farm”
- One contact Skills node only after a successful loop
Stop. Drive. If Distance stays 0 you never crossed the checkered strip. If a brick shows 92%, replace it before the next F.
Loadout B — co-op bumper
Use when the server is full (five players, online co-op).
- Wide brick wall, wider than the seat
- Extra wheels for the mass
- No side toys
- Save as “bumper”
- Let the friend with the roller take clusters
Loadout C — boss / King
Use when NEXT BOSS IN is under 15 minutes or Hacker Event is live.
- Loadout A roller, HP pips 100%
- Turbo equipped (boost pips not stuck at +0%)
- Contact Skills on
- Supports rolls off until after the fight
- Save as “boss” — do not overwrite farm
- Co-Op filled if anyone is online
Spend order for any wallet size
- Nose (roller or bumper) — weapons tier
- Wheels / turbo — leave 10 studs/s
- Skills node that matches the Save — skills
- Supports rolls
- Index cosmetics
Never reverse 4 and 1. AUTO ROLL GUIs reverse them for you; that is why they feel rich and then poor. See auto farm.
Cash breakpoints (Exclusive Shop)
| Pack | Cash | Robux |
|---|---|---|
| Medium | 50K | 499 |
| Large | 100K | 999 |
| Gift chest | unlabeled bundle | ~1799 |
Buy a pack only if Loadout A already Drives. A 100K dump on a seat-first kart is a donation to the walker.
Pad geometry reminders
- Car Builder stall is behind you; do not widen a bumper into it.
- FREE CHEST is in front of the stall; do not park on it.
- Checkered strip is the Distance start. Face it before F.
- Other karts on the pad are co-op partners. Do not Build inside their hitbox.
After every patch
If Car Parts renamed a SKU, the job is unchanged: nose, wheels, turbo, Skills. Re-run Loadout A on a test Save before you overwrite boss. Check updates for HP or studs/s retunes.
Print nothing. Tick the boxes with your eyes. Then press F.
If cash is under 500
Skip Loadout C. Run Loadout A minus turbo. Claim FREE CHEST and the group chest again only if you have not already — they will not pay twice. Short-loop until a brick is 100% and Distance has been non-zero at least once. Then buy wheels. Players who open this planner at 210 cash (a real lobby number) and try to complete Loadout C are the reason Exclusive Shop looks tempting. The planner is ordered so that 210 cash still produces a nose. Use that order even when a friend in co-op just flashed a 100K pack. Their wallet is not yours.
Frequently Asked Questions
Quick answers for lobby, Drive, codes, and boss timers.
How many Saves do I need?
Two minimum: farm and boss. Three if you also keep a co-op bumper.
Where do I buy the nose?
The Car Parts stand on the grass, with cash from Drive and codes — not from Index.
Should I tick Supports first?
No. Supports are step 4. A roll on a cardboard chassis is a wasted roll.